Six words Eat, Cry, Play, Sleep, Run and Bath are written on different faces of a dice. Three positions of this dice are shown in the figure. Find the word on the face opposite to Eat.

- (a)Cry
- (b)Run
- (c)Sleep
- (d)Play
Answer
Why
Correct — B. Read the three views only for what each makes adjacent, and write those pairs down.
View 1 has Eat on top, Cry on the left, Play on the right, so Eat touches Cry and Play.
View 2 has Eat on top, Play on the left, Sleep on the right, so Eat also touches Sleep.
View 3 has Play on top, Run on the left, Sleep on the right, so Play also touches Run.
Play now touches Eat, Cry, Sleep and Run — four faces — so the sixth word, Bath, lies opposite Play.
That leaves Eat, Cry, Sleep and Run to form the other two pairs. Eat already touches Cry and Sleep, so Eat's partner can only be Run → option (b).
Why the others are wrong
- (a)Cry — View 1 shows Eat on top with Cry on the left, so the two faces meet along an edge. Faces that appear together in a view are adjacent and can never be opposite.
- (c)Sleep — View 2 shows Eat on top with Sleep on the right, so Sleep touches Eat. Sleep's own partner is Cry, the word it never shares a view with.
- (d)Play — Play sits beside Eat in views 1 and 2. Play is opposite Bath, the one word that does not appear in any of the three pictures.
Concept
A dice item with several views is solved by collecting adjacencies, not by folding the cube in your head.
Every view shows three faces that are mutually adjacent, so each view hands you three pairs. Write them all down before you look at the options.
A cube face has exactly four neighbours. Once a face is shown touching four different faces, only one word is left unaccounted for, and that word is its opposite.
Here Play collects four neighbours across the three views, which fixes Bath opposite it. The remaining four words then split into two pairs, and Eat's known neighbours force the rest.
Key facts
- Two faces shown together in a single view are adjacent, so they cannot be opposite.
- Play appears next to Eat, Cry, Sleep and Run, which leaves Bath opposite Play.
- Cry and Sleep never appear in the same view and form the remaining opposite pair.
Study next
Common traps
- Rotating the cube mentally instead of listing the adjacent pairs.
- Assuming that two words which never appear together must be adjacent.
- Finding one opposite pair and stopping, when the question asks about a different face.
List every adjacent pair the views give you before looking at the options. The answer follows from counting how many faces a word touches, not from picturing the cube.
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